Thomas Brush
Hosted by Thomas Brush
A podcast for aspiring indie game developers, hosted by a solo dev who interviews peers about the practical and emotional journey of making games.
This is a hybrid show combining solo commentary and long-form interviews focused on the realities of indie game development. Host Thomas Brush uses his own development journey as a backdrop to explore topics like securing funding, marketing, design philosophy, and overcoming creative blocks with fellow developers. [EVIDENCE, 2] The show is less about technical "how-to" coding and more about the strategic and psychological side of being a solo or small-team creator.
“The host's vulnerability and willingness to share his own ongoing struggles and failures with his personal game projects in real-time sets it apart from more polished, purely success-oriented business podcasts. [EVIDENCE]”
Who hosts this show
Thomas Brush is a self-taught indie game developer and founder of Atmos Games, known for creating atmospheric 2D titles like "Pinstripe" and "Neversong". On his podcast, part of his broader "Full Time Game Dev" educational platform, he interviews other full-time indie developers. He blends practical business advice with candid discussions about the emotional struggles and creative challenges of turning a passion for games into a career. [EVIDENCE]
Credentials & credits
- Founder, Atmos Games
- Creator of 'Pinstripe'
- Creator of 'Neversong'
- Founder, FullTimeGameDev.com
- Attended Clemson University, Graphic Communications program
Other ventures
- Atmos Games (Game Studio)
- FullTimeGameDev.com (Online Courses)
- Twisted Tower (Upcoming Game)
What kind of podcast
- Country
- United States
- Region
- usa
When new episodes drop
- 01THIS Is Why You Keep Quitting Your Games!Jun 24, 2026 · 13 min
- 02Why I Quit My AAA Job For The Indie Dream (w/ Mårten Stockhaus) — Ep 67Jun 16, 2026 · 52 min
- 03He Knew Nothing... But Made $800,000 On His First Game (w/ Cakez) — Ep 66May 15, 2026 · 1h 00m
- 04I Have Some News About My Indie Game "Twisted Tower"May 1, 2026 · 26 min
- 05
- 06Let's Review Your Games — Ep. 050 (Part 2)Apr 7, 2026 · 32 min
Notable episodes
- 01He Knew Nothing... But Made $800,000 On His First Game (w/ Cakez) — Ep 66
A compelling story of a developer's viral success followed by a sudden DMCA takedown, covering the extreme emotional and financial highs and lows of a first-time launch.
- 02Why I Quit My AAA Job For The Indie Dream (w/ Mårten Stockhaus) — Ep 67
Provides a clear contrast between working in AAA and indie studios, with practical advice on getting funded and using 'design pillars' to manage a project's scope.
- 03I Have Some News About My Indie Game "Twisted Tower"
A raw, unedited solo episode where the host shares his own vulnerabilities and development struggles, showcasing the show's transparent and personal style.
What you'll be asked on this show
Episodes are a mix of solo-casts and conversational interviews, where Brush frequently relates guest stories back to his own experiences. [EVIDENCE] Some episodes begin with a dramatic, scripted narrative introduction that sets up the core theme for the discussion. [EVIDENCE]
Questions Thomas Brush keeps coming back to
- “Can you talk to me a little bit about this idea of pillars?”
- “Can you explain what 'five minutes of fun' means?”
- “How do you feel about [a specific challenge or situation]?”
- “What was the journey all the way until launch?”
- “Would you ever go back to AAA?”
- “Do you trust yourself as a designer or do you have a process with playtesting?”
- “Can you tell me a little bit about the process?”
Signature segments
- · The 'Trinity Hook' framework (visual, mechanical, story)
- · Dramatic narrative introductions
- · Promotion of FullTimeGameDev.com courses
- · Host sharing updates on his own game, 'Twisted Tower'
- · 'Let's Review Your Games' segments
Topics covered repeatedly
Who gets booked here
The show books fellow indie game developers, from first-time successes to seasoned creators like Jonathan Blow, who can speak candidly about their development process, business strategy, and personal challenges. [EVIDENCE, 12]
- Mårten Stockhauson Why I Quit My AAA Job For The Indie Dream (w/ Mårten Stockhaus) — Ep 67
- Cakezon He Knew Nothing... But Made $800,000 On His First Game (w/ Cakez) — Ep 66
- Jonathan Blowon How To Make Indie Games In 2025 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 024
Where to find this show
Audience & reach
The podcast is sponsored by game industry companies like Epic Games and also serves as a primary marketing channel for the host's own educational program, FullTimeGameDev.com. [EVIDENCE, 2]
Subscriber and view counts are pulled live from YouTube and re-verified on a 30-day cycle. Listener estimates for the RSS feed aren't published here unless they're host-verified.
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People also ask
- What is Thomas Brush's real name?
- Thomas Brush is his real name.
- What is the podcast's format?
- The show alternates between long-form interviews with other indie game developers and solo episodes where Thomas discusses his own projects and offers general advice.
- Who is the podcast for?
- It's aimed at aspiring and current indie game developers interested in the business, creative, and emotional aspects of the profession.
- Where can I listen to the podcast?
- The podcast is published on the Thomas Brush YouTube channel.
- What games has Thomas Brush made?
- He is the creator of the indie games 'Pinstripe' and 'Neversong', and is currently developing 'Twisted Tower' under his studio, Atmos Games.
- What is FullTimeGameDev.com?
- It is Thomas Brush's online education platform, where he offers courses and workshops on how to develop, market, and sell indie games.
Built from the show's public RSS feed, YouTube, the host's own websites, and the cited sources below. Computed and AI-extracted fields are labelled. Facts only — no private info, no fabrication, no transcripts republished.
Sources & how this page was built
This page is AI-assisted, grounded in the public sources cited below, and host-verifiable. We publish facts only; we do not republish transcripts. If anything here is wrong, the host can claim and correct the page above.Model: gemini-2.5-pro · high confidence
- [01]Thomas Brush: Self-Taught Christian Indie Dev Behind Pinstripe and Neversongexilegaming.com
- [02]Full Time Game Devfulltimegamedev.com
- [03]Thomas Brush - YouTube Channelyoutube.com
- [04]Atmos Gamesatmosgames.com
- [05]Meet the indie developer teaching thousands how to make games through YouTubegamesradar.com
- [06]Kickstarter’s wonder boy of indie gaming: An interview with Thomas Brushindiegamewebsite.com
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